Zaxwerks ProAnimator
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lunes, 13 de abril de 2009 |
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Zaxwerks ProAnimator Version 4.5.1
Zaxwerks ProAnimator 4.5.1 | 14.46 Mb
ProAnimator viene en dos formas: como una aplicación independiente y
como After Effects plug-in. Ambos productos actúan exactamente de la
misma, pero el plug-in está integrado en Adobe After Effects, por lo
que puede hacer todo de su autoría con After Effects. Independiente de
la aplicación no requiere una gran cantidad de productos, por lo que
puede generar sus películas animadas independientes de cualquier
objetivo particular. Puede incluso importar una escena independiente
ProAnimator en el ProAnimator plug-in (o viceversa) para mayor
flexibilidad.
ProAnimator includes
all of the powerful 3D content creation tools as the 3D Invigorator PRO
product. It also contains a next generation animation system that can
be used to quickly generate complex animations that would take hours to
create in other 3D applications.
ProAnimator includes an advanced animation system that you can use to generate complex animations.
The work is done inside of the Animation window. The familiar track
interface contains special animation segments called Poses and
Transitions. You use Poses to position your objects and text. You use
Transitions to tell the animation system how to move the objects from
Pose to Pose. Cascading animations are a snap.
The area below the tracks contains the animation controls which are
used to position objects in Poses and set animation timing in
Transitions. Most of your animation can be done using just a few
controls, but other controls exist so that you can create the animation
you want.
The ProAnimator plug-in works well with After Effects. You can apply
ProAnimator as an Effect and then bring up the ProAnimator interface
with a click of a button.
You can either use After Effects 3D cameras and lights or you can use
the ProAnimator camera and light controls, offering unprecedented
flexibility when integrating Invigorator-style text and objects into
your After Effects project.
Rather than starting in Adobe Illustrator, you can now jump into the 3D
process with a full-featured text editor. The 3D text engine can use
Post Script Type 1 and True Type fonts resident on your computer system
to directly create 3D models using any of the 100 edge bevels included
with the program.
Each letter can have its own font, size, kerning, tracking, baseline
shift, horizontal and vertical scale, color, bevel, position and depth.
But the most astounding hallmark to this feature is the ability to
change the text at any phase of the production process and retain the
color, modeling and animation.
This means that after the first version of a promo is created, 50 other
versions can be created by simply changing the text. The new 3D text
will retain the same coloring, text attributes, 3D beveling, texture
map placement and even the animation data. This makes for an
unbelievably fast production process when many changes or extra
versions are needed.
System Requirements
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* Windows XP service pack 2 or Windows Vista
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* Pentium 4 or better
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* Windows XP service pack 2 or Windows Vista
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* Quicktime 7 or DirectX 9
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* 512 MB RAM
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